Endless Online Plus

Full Version: Extra Areas for All Levels
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My idea for a concept of inputting a new area that functions like a dungeon with doors requiring a key that is craftable from the "Lost Orphan" who'd be found outside the Marble Temple. The key would be used for entrance under Aeven Grocery. At the first basement floor you'll find monsters and another "Lost Orphan" with another key leading to next floor and so on. The floors have no level requirement but to get the ingredients for each key you'll be needing craft material from various level areas (a person with the key can still open the door for other people)

The First 4 Floors caters to level 18-59, each floor monster gets significantly harder as they scale up.

First Floor : Angry Sheep, Angry Snakes (level 20 monsters) 
Second Floor : Angry Springy, Angry Flowies (level 30 monsters)
Third Floor : Angry Nutvipers, Angry Blobs (level 40 monsters) (An Accessory crafter is also located here to give level 40 worth Accessories, that require craft material from each floor level 1-4, sheep wool, snake bones, shiny spring, fresh flowie, nutviper skin, blob slime, guard badge)
Fourth Floor : Angry Guards (level 50 monsters)

Fifth Floor : Ancient Crane, Ancient Borg etc, (level 60 monsters) 
Sixth Floor : Ancient Wraith, Ancient Helvan, Ancient Orc (level 70 monsters) 
Seventh Floor: Ancient Dragon, Ancient Bollo (level 80 monsters) 
Eight Floor : Ancient Vitaman, Ancient Drakah (level 90 monsters)
Ninth Floor : Level 100 Monster

First Orphan Key requires : 20 Goat Horns, 20 Snake Rattle, 20 Snake Tooth, 20 Flowies, 20 Springs, 20 Nutviper Eyes
Second Orphan Key requires:  30 Piggies, 50 Mole Claws, 25 Mushrooms, 30 Centaur Hooves/Claws, 20 Worm Segment
Third Orphan Key requires:  50 Vines, 30 Spider Eyes, 30 Spider Legs,  30 Mummy Bandages, 30  Wingo Claws,30  Puppet Cloth, 30 Puppet Piece
Fourth Orphan Key requires : 40 Dark Rags,  40 Vyceril pieces
Fifth Floor : 500 Leaves
Sixth Floor : 20 Orc Shield, 20 Orc Skull, 20 Orc Ears, 1 Helvan Treasure, 
Seventh Floor: 20 Lizzy Eyes,  3 Gnoll Heart, 3 Gnoll Eye,  20 Gator Teeth, 30 Goblin Spears
Eight Floor: 2 Drakah Heart, 30 Vitaman Skin
Ninth Floor : 10 Dungeon Token 1, 10 Dungeon Token 2, 10 Orb of Drakah, 10 Captain's Badge, 

I'm unsure what should be like the goal for the 5-9 floors, and what should they drop, could be chance to drop Helvan, Drakah, Tidal Gear, but making the monsters extremely hard (requiring atleast 3 level 90 players)

All these numbers are just concept, area is also concept, its up to your discretion on implementation and adjustment.

EDIT: The final item craft could be an Ancient Charm, as a level 100 craft, with each 5-9 floor bosses dropping an ancient piece for its craft, this in theory won't interfere with the current donation system since by the time they've already reach around 70-90 they probably have already donated, and donated more then once. It gives them an incentive to farm the floors while the floor bosses can also have a chance to drop the aforementioned Helvan/Kings Raid Gear, and the level 100 boss droping Tidal Gear, which gives the lower levels incentive to join in on the farm. (Also the Bosses are 400-500% harder than the regular bosses requiring atleast 3-4 people to take it on.)
I like it!
Sounds like an awful lot of work for Admin though so don't expect to see it in the near future.
God job Xide:}
Sounds Kool Good Job Xide (:
I really like this idea actually! I thing it would be perfect too add once I'm ready with a level 100 area that way Players who reach level 100 could challenge the final floor for the best reward as if to say "Hey I earned this"! Good idea!